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- ReadMe QTSPackitizerReassembler
-
- GETTING STARTED
- The projects in this folder are all MS-Dev Visual C/C++ projects
- that expect to find the QuickTime header files and libraries in the
- folder QTDevWin, which is assumed to be in the parent of the parent
- of the folder containing the .dsw files. If you have placed the required
- header files and libraries elsewhere, you will need to change
- the access paths of the projects.
-
- QUICKTIME STREAMING SAMPLE CODE
- This folder contains sample code for QuickTime Streaming
- RTPMediaPacketizer components and RTPReassembler components.
- These components packetize or reassemble multimedia data that
- is streamed over RTP.
-
- Sample Code Organization
- The sample code is organized into four MS-Dev Visual C/C++
- (version 5.0) projects, two for Component Video RTP components and
- two for IMA Audio RTP components. Each project defines two
- targets, Release and Debug versions of a Win32 packetizer DLL or
- a Win32 reassembler DLL.
-
- Building Win32 Component (.qtx) Files
- Each Win32 component file can be built in three stages. First
- build the DLL, then build the QTML resources using Rez.exe
- (included in the QuickTime SDK), and, finally, combine the DLL
- and resources into a single .qtx file using RezWack.exe (also
- in the QuickTime SDK).
-
- Each project contains two batch files to facilitate this
- process, one for each DLL target. The batch files are called
- automatically when you rebuild the project.
-
- Enjoy,
- QuickTime Team